The McCord Museum of Canadian History has created an interactive 1920s game to introduce you to the culture of the 1920s. You can play as a man or a woman, but I suggest you do both to see how the gender experiences and expectations differed

Follow the link above to the game and work your way through it. You can keep track of your score if you wish, but it does not affect your grade. In fact, purposely choosing wrong answers can lead to interesting information also.

When you have finished, write a brief reflection about the experience. What did you already know? What did you learn from playing? Did anything surprise you

After completing the game at the McCord Museum site, reflect on what you learned. Minimum 1 page, typed, double-space (MLA formatting).